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Thanks! I wanted to show off some different takes on the name input, show off some alternatives to the normal approach. Definitely planning on keeping it a methodical platformer/action but still tweaking the physics to find that balance of QoL and “slow”. 

Definitely slower than my taste, but that's Authenticity for ya. Let me know if you need help with things! I am a self-proclaimed "Classic-vania" connoisseur after all. XD

(+1)

Physics have had a major overhaul!