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(+1)

Instead o settings `visible = false`, you can animate `modulate.a` from 1.0 to 0.0 in like 0.5 second. Then platform would disappear gradually and it would be obvious that it is intentional.

And I think the enemies that flew away were not killed, I was running past them and all 3 just flew into the air.

(1 edit)

Yea, that would have definitely been a better way of doing it. I have it so that they fly up when their health is below or at 0, so maybe something like spikes, player hitbox, or a fall triggered them to lose their hp.