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(1 edit) (+1)

Pretty neat!

I think you should give the character treads, because they're shaped like a circle but their collision detection is square.  Maybe have a second arm to tilt up too, so it's clear when the top part is connecting with a wall for a jump.

Maybe put a checkpoint half-way through the dropping platforms orb path.  It actually wasn't that hard once I figured out I needed to step on top of the vertical blocks instead of just wall jumping, but man it was a long trek back.

Couldn't beat the Boss.  Not sure if it was because I kept dying, or they just don't die.  Didn't really get any feedback of of it,

I'll post my records if I upload them.

EDIT: Here they is: MM21 Canon Cat by Saench