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Very nice! You've done a good job sourcing some really nice art here, although the pixel sizes are a bit all over the place. And something about the combat feels pretty good to me; maybe even some of my favorite combat mechanics I've seen so far in the jam, to be honest.

The movement is kind of insane. Starting to run, switching directions, and jumping all seem to take you from 0 to 1000 in the blink of an eye, which might also be why the camera movements are sometimes sort of jerky. Definitely a bit disorienting, although I do really like how gigantic your jump is; there's something super fun about that.

Overall, however, it's pretty fun! I'd be interested in seeing what you do with it! 

(Although I really didn't want to kill the bunnies... I didn't even know they were enemies at first, haha.)

(+1)

Thank you so much! Your feedback is much appreciated! It wasn’t easy to source for suitable art assets, much less with the same pixel size. But depending on how the situation with Unity goes, I might have to continue this game in another engine.

PS: If you don’t want to kill the bunnies, you can jump over them lol