I enjoyed this enough to give it a short spin. The lighting is a highlight. How it fits with the theme / focus was a bit lost on me. It had plenty about it.
Viewing post in Shadow of Aral jam comments
Thank you for the feedback. The lighting is new to us so we played around with it to try and see what we could do with it.
Because we made the game too easy the checkpoints pretty much didn't get noticed by players which are the doors. So if the player died you would respawn at the last door from which you exited from instead of restarting the level.
Thanks for playing and taking your time to point this out.