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Cool game! If you add some more content, upgrades etc. that would be a nice base for a game.

I love the aesthetic with limited palette, looks great and everything is clearly visible. Music fits well, some sfx would add a lot to the UX.

At first I wasn't sure what to to, but first waves are well balanced to give player time to figure things out. Then I noticed that cursor sometimes changes to X, so I though that this is for shooting enemies. But then realized it is for moving units. Some kind of tutorial, even a game screenshot with UI elements and some text explanation would help with that. 

Managed to complete the game on 3rd try, after figuring how things work.

Enjoyed it a lot and I hope to see an update post-jam :)

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Thanks a lot for your comments.

yes, it was planned to have more units and more enemies, and you could attack the enemy base. The cursor have a label but is hiden, you even can select enemy units to atack each one. (If you play in desktop, the units has a selection outline)

This was a solo jam for me, so i had to go fast with mostly features.

I would like to add this features and change some things, maybe when the jam is done.

I'd say definitely worth it to continue working on it. 
And it was a good idea to cut features and focus on polish.