Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

This is awesome, I love seeing another GameMaker dev too! The world feels real, when I discovered the caterpillars were eating the vines I sat back and said "Wow" I haven't gotten far, I beat the first boss and got 'Shoot', I have something else I can throw with Y. Just now realising that's the 'Heal' I thought it would refer to healing myself but that makes sense now. Then I killed some green guys in a house upstairs, then I fell downstairs into some lava. This game is huge and very well put together! Art and sound are great, It's a little confusing trying to figure out what I'm supposed to do/where to go but that's part of the exploration. One thing I noticed is with the moving platforms, the ones that go in circles; you don't move in x with the platform which is kind of annoying but the real problem was when they're going up you get stuck in x and have to jump out of them. Then a found a platform that moved only up and down which I didn't get stuck on so something is happening with the spinning ones. Great game though, I'll definitely sit down for another session on it!

Hey there yes Game maker rocking these days love the stuff you implemented with it!

I should have those platform fixed the best way I can it still dosen't follow the x but can walk and jump without getting stun in them now(I was thinking about removing those but I grew attached to those ahah).

I'm still thinking on how to define what's happening at the start of the game that the "bomb" is about to explode and give the player the urgency to survive. Glad you enjoyed it and I would love to hear if you make it to the doors of the ancient city!