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(+3)

A screenshot of my upcoming MS-DOS style puzzle game.

Horace Hagfish Demo

Ohhhh, this looks really cool! Very accurate to the MS-DOS EGA (?) aesthetic.

(+1)

Spot on! I decided using the EGA palette would be an interesting creative constraint. It was! Getting those 16 garish colors to do what you want is certainly a challenge. Seeing what LucasArts was able to do with Loom was a real inspiration.