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gregorytice

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A member registered Aug 13, 2023 · View creator page →

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This is an intriguing spin on the Sokoban formula. How is your steam launch going?

Spot on! I decided using the EGA palette would be an interesting creative constraint. It was! Getting those 16 garish colors to do what you want is certainly a challenge. Seeing what LucasArts was able to do with Loom was a real inspiration.

A screenshot of my upcoming MS-DOS style puzzle game.

Horace Hagfish Demo

Thank you Wasabi!

The intro levels were certainly the most difficult to design. Drafting coworkers (I work at an animal shelter) to playtest was not very fruitful (and they will never forgive me!). I'll be uploading the full game in the near future. It has 50 levels total and as you'd expect more mechanics are introduced every few levels.  I'll be checking out your games shortly.

(1 edit)

Hello all,

I've been working on a puzzle game in the style of early 90s EGA MS-DOS shareware games. It has been a rewarding and educational process. I have a demo up of the first few levels of the game. Thanks to all who take took the time to read this post and perhaps took a crack at the demo.

https://gregorytice.itch.io/horace-hagfish-demo