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I liked the simple yet nicely polished graphics. This is a great example of keeping it simple and doing it well. The controls were my biggest bug bear, I found it really difficult to move and shoot where I wanted, I would have preferred WASD to move and shoot where the mouse is pointing or a twin stick layout with the arrow keys for shooting. I thought the dungeons were a little confusing to navigate as once I'd cleared a lot of the monsters I found myself walking endlessly looking for the next stair case. I did really like the addition of a friendly AI to help me kill the boss thought! Nice effort! Oh - Edit - The weapon upgrades were really cool!

Thanks! Yes, the movement choice was a mistake, will do it differently next time.  The dungeons are randomly made, which was cool for me as a programmer, but hand-made dungeons would probably be better for the player. I'll take those lessons to the next project!