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I really enjoyed the graphics of the game and the music was good. Although the bit kinda caught me off guard - I had to see which arrow does what and decide which move will not kill me according to the map that generates. All of this process takes some time and there's not enough of it.

Yeah. I have never built a rhythm game and it was tough in many ways. I undersetimated a lot of things so by the time I had got it working there was not much time to do anything else. There was no working game loop on submission day so the fact that you can play anything is a minor miracle. I was gutted my totorial had to get shelved. It was kinda vital