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(+1)

It's a novel concept for a weapon in a tower defense game. I found it difficult to hit the enemies I wanted before the screen was overwhelmed with them, but maybe I'm just not good at shooters... I also liked that all the enemies were varied in how they moved and attacked, with some going straight for the towers and some going after the spaceship.

(+1)

thanks for the  feedback! maybe i made it too difficult, i playtested it soo much that i think i became a pro in my own game and forgot the players XD