does this works for godot 4
I haven't tested it yet, but I think you would have to convert from FBX to glTF first.
alright thank you
You're welcome!
I know i'm super late but godot 4, even tho it doesn't directly support fbx you can still import it and save it as a .tscn and manipulate it from there, .GLTF is always the best alternative if possible but fbx still works