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does this works for godot 4

I haven't tested it yet, but I think you would have to convert from FBX to glTF first.

alright thank you

You're welcome!

(+1)

I know i'm super late but godot 4, even tho it doesn't directly support fbx you can still import it and save it as a .tscn and manipulate it from there, .GLTF is always the best alternative if possible but fbx still works