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RGS_Dev

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A member registered Mar 09, 2018 · View creator page →

Creator of

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Thank you! :)

Unfortunately not, because it was made in Blender. I even tried using a plugin that exports to SVG, but I didn't get a good result. But I added the .blend file, in case you want to try it yourself.

png.

I think you can find it here on itch, or maybe on opengameart.

I haven't tested it, but I think so.

Hi DemonIQ, thank you for your purchase!

Yes, the license is CC-BY-ND, and you can modify the asset to to fit your needs.

Sorry, I don't understand.

The preview images are already gifs.

I'm glad you like it!

Yes!

You can use the asset as part of your paid game without problem!

Hi!

You can modify to use inside your game, but can't sell the asset, even modified.

Thank You!

Sure!

Hi B Games! Thank You!

Unfortunately I'm closed for colaborations. Sorry.

Thank You! ;)

Hi TheSmetter!

This style was an experiment I did, but it seems like people prefer other styles, so I don't think I'll make any updates.

But I'm thinking about creating another style of vector art characters, more detailed, with frame-by-frame animations as well. I thought about animations like Hollow Knight and Cuphead style. I think it will be better than this. That's what I hope XD.

You're welcome! :)

Hi daartes, thank you!

I used Inkscape to draw and Dragon Bones to animate.

Hi SoulInvestor!

The offset is 64x64 pixels.

Most of the game engines have features to saparete the spritesheets.

Hi! Thank You very much for your feedback!

Not at the moment. I wanted to make new versions with better animations, but I've been running out of time lately.

You're welcome!

It's hard to match monster body parts to make attack animations, or they would all have to have the same attack. For human characters it's easier because they have the same body base. I haven't been able to think of an efficient way to do this in this tool yet.

Thank You! :)

Thank You!

I don't have plans to update this asset for now, sorry.

Thank You very much! :)

Hi! Thank You!

Yes, you can! :)

You just need to import as fbx.

Hi!

I haven't tested it on Godot, but I believe it works.

Hi KingGD! Thank You for your feedback!

I will make updates on this asset as soon as possible.

Hello! I totally agree with you!

I just need some free time to update this project and create new ones.

No. It's sprite size.

Hi @Innate Essence!

Not for now, sorry.

I don't know. I tryed it!

I exported using Unity and it didn't export the intermediate frames.

Hi banddans!

The Unity animator creates intermediate frames to make the animation more fluid, and gameplay was captured using it.

Hi! Thank you! :)

For now i can't do this, but i have plans to make a character creator in the future.

Hi AliSize!

I'm glad you like it! :)

Hi Hahoqi!

Characters was made in Inkscape and animations in Unity.

Hi CatalystStudio!

I don't have plans to update this asset. Sorry...

Great! I'm glad you were able to resolve the issue.

I hope the tool can be useful for you!