Well the intention was to have the player aim precisely and focus fire, not to spam. however given the time limit proper testing wasn't something we were able to do.
I completely understand and get it. What I meant by it is that I found another way to play it and enjoy it though it wasn't the intended design and games that allow me to do that I find to be extra fun to play. :)
interesting. Its odd tho, the enemies are designed to pretty much force the player to move to a new position amd start shooting, especially the purple charging laser enemy and the kamikaze swarm