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(+1)

Well, I think you just implemented one of the most annoying attacks, the player direction base attack. And there is no point in dodging the attack, you will get hit anyway,  just try to outlast the diver. I just randomly upgrade the mutations, spam attack moves in a circle, far away from the diver as possible, die retry, and win. 

Overall not-bad 20' gameplay, with good use of color, and contrast. Animation feels good, but not much for the diver, he littery stands still.