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The characters has a lot of... character! 

And I like the mechanic when the player carries a flame and gets an ability and then loses it to unlock something. 

The jumping felt short because I couldn't jump over enemies and spikes. 

Here's a video of my attempt at timestamp: 34:14

Thank you for trying out the game. It is my intention to make it a little hard for the player at the beginning, but once you unlock the skills it will be much easier.