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What do you mean, exactly?

(+2)

We can change the number of turns, but I'd like a setting where all characters deal more "damage" on each action, with the effects also being buffed. Ie climax faster with fewer turns. As it stands it feels too slow. This is also and moreso true for socialization.

(+1)

Yeah, when you have long-term goals you're working towards every day socialization can become really tedious with how long it takes to get the same outcome over and over again