Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(1 edit) (+1)

Yeah, the production line minigame's difficulty gets very out of control towards the later rounds. We didn't have a lot of time to balance that out effectively, but if we could've, we would've definitely set a cap on how frequently those cogs could be spat out. Glad you found most of the minigames to be fun and intuitive, though!