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(+1)

Hey, I really liked this one! The sound effects during the dialog and cutscenes were a nice touch. Some puzzles got me because of the controls, but other than that, it was a blast. The art's on point too. Good stuff!

(1 edit)

Thanks.  I actually intended the dialogue system to be used for an over-lapping Jam that was Visual Novel themed, so that's why it got quite a bit of attention.  Not sure if I'll have time for it now with rating and such.  (Maybe a short one.)

Can I ask what you found tricky about the controls specifically?  I assume it was the Keyboard ones.  I noticed most games so far use WASD, while I favoured the directional buttons and Z-X-C-SpaceBar.

(+1)

Yes, regarding the controls I was referring to having to combo buttons. I can't remember last time I've played a game featuring right handed movement and left handed actions (except for of course on itch.io jams). It's hard for me because I'm so used to the WASD controls on my left hand and actions on my right. 

So the main issue for me was having to combo a bunch of actions without a softer learning curve (ease in). So it was a struggle for me personally, but one easy fix is to bind both WASD and arrow keys (and respective action keys). The other thing that could be done is a bit of easing in for players to get comfortable with controls but that's hard to do during a Jam time frame!

But this was a great submission and I can defiantly see the effort you put in so great job!