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Hey, those character animations caught my eye! The whole vibe felt like a 2D Dark Souls castle setting, which was awesome. Noticed a bit of jitter with the character though, maybe it's something with the camera sync and physics? Just guessing. Anyway, really cool game overall!

Thanks for checking it out! I think a lot of things are jitter-y still x) Camera and controls could still use plenty of TLC. It's all going to be looked at and updated as I continue working on it, so that too will be worked out eventually.