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(+1)

Straight 5s baby! It was great. I loved the slinky swing of following the path, the slow dread of pressing the wrong thrust and the wrong time. The voice acting, art and vibes all bang on. If I had to make a suggestion it would be this: if the proximity to the path was more interactive it could lend itself to rewarding a good sequence of controls. Like the further off you are the fainter the path gets, like your reading fades. Id have liked an accuracy score or something. The reward of getting my line sweet was reward enough, just a minor tweak that could make that dopamine hit all the sweeter. Great great work. KUDOS

(+1)

Thanks so much for playing and for the kind words! I love your idea of fading the path the further away and/or some kind of accuracy score.