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Hi, yes, I make them myself--I start in a program called MakeHuman and then import into Blender to tweak. It's a good pipeline for someone with limited art skills (as mine are, ha.) And yeah, the Unity re-structure sucks, but realistically, I'm not exactly on the brink of selling 200,000 copies anytime soon. I've been meaning to learn Godot Engine--Unity is one of the last non-open-source applications I use.