Amazing title! It was so strange and interesting experiance for me to not have ability to jump at the begining, but puzzles with platforms and crouching were very satifing. Ability to climb on platforms was also suprising for me and it leads to more cool applications of this ability in puzzles. This game was one of the most enjoyable for me. I think it needs some polish when it comes to graphic, to make more unified style, but on the other hand music was great, dialogues were really nice written, so I was able to feel nice vibe of the game. Also when it comes to design: the checkpoints were placed very good, so you can try again to solve how to pass the puzzle but you were not annoyed, that you need to make long way to the puzzle. Last one was super hard for me though, but I was able to make it in about 30 try I guess. Thank you for this entry, great job my friend! If you would ever want to join forces for some other jam, so I could add some visual elements, remember: you have my axe!... I mean pen :)
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Thanks so much!
Glad you enjoyed the puzzles. If I had a chance to make a longer game, I might have drug out not having a jump even longer, since it seemed like a neat idea to me too, and it did make the character seem weaker. I also wanted to give them a meeker walk cycle up to that point to drive it home, but that went on the back-burner.
I even toyed with the idea of having limited ability slots, so at any point in the game you could have several abilities available, but could only load so many at a time. Some would be necessary for certain areas, while others would have addition utilities, or affect what routes were available to you. Though again, that's bigger game stuff.
Graphically, yeah, I was so focused on pushing forward, there is quite a bit of incohesion with the art style. Some of it's pixel-ey, others more drawn etc.
I'm a little ginger of collaborating on Jams, partly because I fear dragging others down, but partly because I just really enjoy working on all parts of a game. But I'll keep your offer in mind. I did really love the look of your game. 😎