Hey man, I loved your game and I ussually don't write comments, but I really hope you succeed so I decided to write one. I know this is a long comment but hopefully it will be helpful.
Bugs: I didin't notice a lot of bugs, but when you start a new game after a playthrough, your money and some of the progress (new futon) are still there. Going though the various options (after pressing esc) you go straight back to the game, and not to the previous options screen (I'm not sure if thats a bug but it was a bit annoying) . Again might not be a bug, but while looking at a pic, often the dialog box covers part of the image, so it would be great if you could press 'H' and hide the dialog box to see the whole image.
Game feedback: The game lacks a lot of feedback. The jobs only show how much money you made at the end of the day. I know you did this on purpose, but it would be nice to make an informed decision with all of the info. At first I was confused by the whole stress system, until I found out that stress has to be low for you to be able to do things. It would have been nice to know that from the start. Also it would be nice to see how much stress you will get or lose if you do certain things. So for instance I'm still not sure if reading manga reduces, increases or even affects stress level. In addition, on my first play through I coudn't figure out that there is a way to get to the job board (idk what its called) until I saw one of the charicters get there. Since the game is in 3D it's hard to see that there is actual gap there and you could get to the board. I only saw the whole info page on relationships and stress after I have completed the entire game and decided to press escape. It would be nice if the player had a journal of some type where he would see relationship progression and if the stress level would be visible at all times. Finally, when you start to play the game there is a lot of random interaction points with nothing showing what they do. So it would be nice to see some text, when you apprach something like: "Milk Vending Machine". Or a "Relaxing chair" or "[Charicters Name] room".
Gameplay: I LOVED IT! As I said before this is an amazing game with an amazing potential. I like that you get some relationship points everytime you interact with an NPC. You are not locked out of content if you mess up which I really appreciate that. I would love to see the game mechanics more interact with the content. So doing maintenance or cleaning could unlock new content. For instance after 3 maintenance you could notice a hole in the stalls. Then buy a camera and do another 3 maintenance to install it. While cleaning you could stumble upon some panties that you decide to jack off or to steal. Personally I loved the game mechanic in Summertime saga where you can steal panties of various girls. Its a minor addition that extends the game for players like me who want to get the most out of the game. Currently, the game sometimes feels a bit too empty. To make the world more immersive you could also add small repeating events. For instance it was really hot to walk in on one of the girls changing. I know that there is a girl whose whole event is based on this and it progresses her story. But you could do similar scenes of accidentaly going in while girls are changing before the steam bath. This doesn't have to influence the story. It could just influence their opinion of you or do nothing at all as these things happen accidentaly, The girls don't have to be nude, they could be in their underwear, towel or showing some sideboob. So to actually see them naked you would have to progress the story. It would be hot and it would break up the monotony of constantly going to take a bath to releave stress. The events should also be short and rare so the players wouldn't get bored seeing the same thing over and over again. They should be just a small random reward to keep the players dopamine levels up. A few quick ideas for repeating events:
- seeing girls drenched in water after getting back inside after a rainy day
- walking in on girls changing in their rooms, they could shut the door so you don't get to see much
- girls bend down to pick something up in random locations
- They trip and fall so that their skirt lifts up and you can see their panties
- At night you can spy on sleeping girls or hear them masturbating
That sort of thing. Again, this is my preferences and I'm sure you can come up with more interesting ideas, but some random repeating events would be a great addition.
Visuals: The visuals are amazing! I think that one of the more important things in porn games is the art and you nailed it. I love the chill vibe and appreciate that you actually put music in the game, which a lot of games don't. It would be nice to have a gallery. Maybe a player could buy a camera and unlock the gallery that way, but I digress. Anyway the key takeaway is to keep doing the same amazing art!
Sex/Porn Story: I'm more of a fan of slow burner games so take what a say with a grain of salt. The story is really Porn like. You do favors for the girls so they sudenly want to fuck you. One girl shows you cameras and then sits on the toilets waiting for you to fuck her. I mean this is kind of funny, super unrealistic and just straight out of a porno. I don't mind if thats what you're going for and at the end of the day this is a porn game. I'm not saying that the game has to be story heavy, I like that the dialog is short, yet there are interesting characters and the game doen't take itself too seriously. It's just that the porn is kind of out of nowhere. It doesn't feel well incorporated into the game. You're not really developing relationships with the charicters. The sex scenes themselves are great, but they do seem a bit random.
Random points: After spying on one of the charicters in the bath, I thought that it would unlock a spying spot so I've spent some time walking around but I was mistaken. It would be hot if that was the case, though I am aware that the MC didn't want to spy so it makes sense that it's not an option. I personally love voyeur so I would love to see more content in that direction. I love that the map is not too big, personally I hate these massive empty worlds. When you keep the world quite small its easier to populate it with content. Minigames while cleaning or doing maintenance would be fun, but I'm sure that its not everyone's cup of tea and it does add some additional work to game development. On a second playthrough I decided to follow hints and some of them seemed vague. I'm not sure if that was intentional or not but If I didn't know what to do I would have been very confused. This is a small thing but the improved bed price is annoying. It could just be 4000 and not 3998. For some reason that bothered me lol. Since the maintenance and cleaning doesn not influence gameplay in any way apart from money (as far as I know), there is no reason for you to do cleaning, as it always gives less money.
Anyway, take everything with a grain of salt. This is a great game and it's still in early development so I'm sure it will only get better. I do plan on supporting you on Patreon, once I get my finances in order. You earned yourself a true fan. Hope to see more updates. Cheers!
P.s. sorry for any mistakes or incoherent sentences, english is not my first language