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Love the idea, and the use of the State-Machine in relation to the theme to control and check behavior is super clever! I was able to grasp the goal of the game pretty quickly by reading the instructions and the spoiler. I only wish the time from dying to start playing again was faster, almost instantaneous, I died a lot XD

(+1)

Thanks for the feedback! Yeah, faster respawn would definitely improve the experience, thanks for the pointer ;)

Hey. Just in case, we updated the game and added 3 tutorial levels, as well as instant retry (we're aware that mid-rating update might disqualify us for the jam, but getting good feedback is worth that risk :P)

Nice! Can't comment much about the tutorial levels, since I already knew how to play. But I'm very happy that now is possible to retry the last level on dying 👍
I've found a couple of small bugs, if you are ok I can list them here.

Yes please!

And thanks for taking the time 😉

- When controlling a cell, the Arrow is not aligned with the actual direction the cell is pushed (when using a gamepad, keyboard seems ok)
- Sometimes when pressing the left arrow to infect the hearth (that is to my left) the virus leaves the cell to the right, getting exposed to the Bacteriophages (also on gamepad, not sure if the same issue happens on keyboard)