Major points for the bubble wand. That one had some good uses, of the best type--a 'lock' I didn't even identify until I had the key, but then I almost immediately knew what it was. Brilliant!
Enjoyment: 4/5: Kept back from fullness by that knockback/ease of damage loop
Execution: 3/5: Similar, slightly jank movement and some of what seems to be unoptimized performance on occasion, but not too egregious.
Sensory: 4/5: All pleasant enough stuff. Pixels > music but nothing was bad.
Metroidvania: 5/5: By jam standards, definitely about as Metroidvania as it gets. Bonus points in my heart for doing so without the double-jump or wall-jump/climb.