Enjoyment 4/5: Mostly had fun with a few frustrations here and there. Not always clear where to go and not always in a fun way :(, but movement generally felt good.
Execution 3/5: Some jank in the movement (not the controls properly speaking as far as I know) and well optimized generally. But it wasn't always clear what could or couldn't be phased through (e.g. I would have expected deadly spikes to be a "no" but this seems not to be true, at least not universally.) Wasn't always clear when bouncy pads would work and I'm still not entirely certain how they were meant to work.
UX needs a bit of work--I recommend less of a wait between dialog and choices where there are choices.
Sensory 4/5: Pretty fitting music/sound overall! Graphics were neat.
Metroidvania 5/5: central mobility ability (through time) was very crucial