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(+2)

Hey, this is awesome! I am building a game at the moment using stacked sprites and this is exactly the kind of tool we need to speed up our workflow! 
One request I would have is, would it be feasible to lift the 99px limit for the height and width? Some of our assets are a little larger than that which seems to be beyond the limits of the tool currently! 256px or 512px as limits would be a big help, for example! Any input welcome! Maybe I'm doing something wrong!

(+4)

Hey sorry for the late reply.. at the moment the tool doesn't really support that because the tool itself is a small resolution. It was kind of built like that by design - generally when stacks are too large the engine slows down.

I don't have the time to make such a change (as it involves more than just lifting the limit) but if you're interested, feel free to poke around the source code if you want to try modifying it yourself. It's using Godot 4.0: https://github.com/jontopielski/Stacked-Sprite-Viewer