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Cool interpretation of the vertical shooter. Enemy behavior is well-designed, creating interesting challenges in conjunction with the varied terrain. Also, the variety of enemies keeps things fresh.

The soundtrack is excellent, and really gets the blood pumping. Just right for an action game.

My main problem is that the one-hit kill is a bit too punishing. Sometimes I would get in the groove for a minute or so, dodging endless bullets in bullet hell, but then a single hit would bring me back to the beginning.

(+1)

I was thinking about adding some kind of lives system but thought that the game would be too easy then. Maybe this is something that I could implement in the future - normal (or easy:) mode with lives and hardcore (normal) mode without them. Thanks for playing and for Your critique.

In a game jam, your game always turns out too hard. That's the curse of the game jam. :) Because you're usually the only tester, and you get too good at your own game. So whenever you get worried that your jam game might be too easy... don't worry about that. :)