I would just recommend trying to model the entire river bed + hills / mountains into an actual model and use that instead of sprite stacks, as that could get costly like you mentioned. I would recommend looking into TerrainOps by DragoniteSpam
I would just recommend trying to model the entire river bed + hills / mountains into an actual model and use that instead of sprite stacks, as that could get costly like you mentioned. I would recommend looking into TerrainOps by DragoniteSpam