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(+1)

The game crashed on the 5th level. I'm not entirely sure how it would've worked anyway, though, as it showed 3 enemies in the same area as the godot guy, 2 of which were in mid-air.

yeah, the 5th level kinda broke last second and i couldn't find the bug, the mid-air enemies you are referencing were most likely the jumping slimes, anyways, thanks for checking out my game :)