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(+1)

Thank you for your quick response and for answering my questions. I want to apologize if I overstepped or bothered you. Also, I have to apologize for saying it felt short. Length isn't the most important thing in games, short games can be good. But also, I made a mistake. I thought I had played two chapters but I had only played one, so my comment was misinformed. I don't have anything more to say at this time, but I plan on giving you more detailed thoughts once I've played more (including starting again from the beginning so I can pay closer attention and take notes). If you disagree with anything I say I won't be offended, art is complex and different people have different perspectives; I want to give you mine as long as you're okay hearing it. I completely sympathize with taking on a big task alone, I don't really expect anything specific in any given time frame, I just was curious about your plans and also wanted to give you some constructive criticism. What you have made is so rare that I feel more invested than I do in most games so I feel compelled to comment in hopes that the game will be better (eventually, no time frame expected); but I also totally understand that we might disagree on what makes things "better." I'm rambling a bit, sorry, I tend to be very wordy, I just want to be sure I haven't bothered you or offended you, and know if it's okay for me to say more; I sometimes give criticism where it is not appreciated and I don't mean to be a bother.

Sorry, this is a lot, feel free to ignore, I like your game.

You didnt bother me, in fact, I love hearing criticism because it makes me better. This is my very first work. I am learning as I go and growing with PM. I already have my next project in draft. I apologize, I often have a harsh tone online... but you havent made my upset once, quite the contrary. I appreciate everyone who engages with me and 

One criticism a fellow dev had for me was my lack of gallery... for example...

One thing I hint at in Chapter 3 is an ending where you turn on Tacraw and join the Orcanians because its not like Saki and company have been upstanding with you so turnabout is indeed fairplay... and thats a thing I had to cut into Chapter 3.1 was that ending as well... This was suggested by a person on a certain forum... If I see criticism that makes sense, I adjust... :)

(+1)

Oh good. I was kinda getting really anxious and worried that I had bothered you. And yeah, as a .... lapsed... writer, I feel the same about listening to criticism. I also sometimes come off a little harsh. Many times before I've asked for feedback and then when the person suggests something, I'll say something like "no, that wouldn't work," and then the person would be like "what did you ask me for if you won't take any suggestions?", and I'm like "hearing different perspectives is always useful, even if I disagree it helps me think about things in a different." Many times I was able to come up with a really good idea by listening to someone else, even though the idea I came up with was completely different from what they expected.

Anyway, hearing you say this not only relieves my worries but motivates me even more to give you a very detailed analysis with criticisms and suggestions. It won't be very soon, but I'm definitely gonna do it.

Oh, and it really is impressive what you've done as a solo dev making your first game. Seriously, bravo. Keep up the good work, I look forward to what you do in the future.

Thanks for the takes and honesty. I will just keep on keeping on. :)