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(+1)

Very polished game, feels done and that's what I respect the most in game jams. Other than that, pixelart, the mechanics and level design is well done, but I would've liked if the enemies were more dangerous say that they were too big so they block your way and by that you have to manage where you stun them

I tried different ghost sizes and chasing speed, this is what I feel the most "fair" for all players, I try to make it easier the the jammers, maybe I'll bump up the difficulty in the future updates, thanks for the feedback <3