Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit) (+1)

Thanks for the comment!

I actually tweaked the time a lot. And because the main goal of the game is to make 5x5 blocks (like clearing 4lines in tetris). My friends which tested the game didn't like shorter time, so i stuck with 5mins. But later if i do a full game out of this i would give the option to choose the time.

P.S.  Sure it's like tetris but i doesn't try to mimick it's sense of urgency, instead i'm encouraging players to move in a rhythmic pace, so urgency won't help that!