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you must not have been using full screen

I was

(1 edit)

I'm sorry I wasted your time and you know what my game is supposed to look like. Either that or you have a square monitor. Also I've loaded this on like 5 devices so if it was a bug it was webGL not me.


Edit: sorry about that reply I was a bit upset with the issues. I've taken your feedback and appreciate it! I recently found out that Unity does not really like scaling images and this info has been pretty helpful. If you see this than thanks for the feedback!