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Really interesting concept.  The art is great!  Was the character inspired by Wario? The controls seemed finicky to me. A little bit more refinement on the controls would make it even better I think.  This article about GB Studio platformer controls was really helpful to me. Check it out if you are interested: https://gbstudiocentral.com/tips/how-to-make-a-responsive-action-platformer/

thanks will forsure implement the movement stuff to switch mid air. though was also like, it ain't that bad because i'm at a sprite limit and i can't spawn my attack twice on screen. so will be tricky to manage.