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Fantastic frantic fun. Genuinely couldn't ask for more in a 48 hour jam. My only criticism would be the difficulty curve but it's easy to misjudge that during a jam when the only testers are the game devs :D 

Thank you for your kind words! I actually cranked up the difficulty shortly before submitting the game, as we both got used it and wanted it to be challenging. Maybe we overdid it a little, but now getting to 70 or 80 points is quite an achievement!