incredibly slow. work isn't letting up and I got hit with a 55 hour last week. There are a lot of new assets and a better codebase but we are looking at the end of the year to really put things together for a alpha 2.0 build
Yeah, the scripting is jank and will be addressed in future builds. I am currenrly focusing some graphical and ai improvements for the sh engine when I am not busy with rl stuff and working 50 or so hours a week.