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The round bombs definitely need some yellow danger paint, to match the explosive walls.

Oh yeah, I've totally been describing this game as a golf game. But I wanted to go more into a puzzle direction.

I would have definitely liked to expand more on the moveable walls, but the level was made in an hour (including the time it took to do bugfixes, I regrettably did not manage my prefabs well and a few of the objects ended up getting put in without very essential components) and I guess you could say that I was learning how a level in a game like this should be constructed while I was making it. I also wanted to include circular chambers and things, but time makes fools of us all.

Know what? You're right. I did not have any visual style in mind while making this (like that wasn't obvious), but now that I'm picturing it in Outrun I can't picture it in anything else.

Many thanks for playing!