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The very first game shown in this thread is complex, it morphed into a complex thing with much lighting and much boss code that I would need to explain.
The tutorial for it is going to happen, but first I made the Ninja Spike Avoider tutorial series and game to more quickly give a overview of a complete game.
Next I have to do the top down 360 shooter, because there are people who have been waiting on seeing how that is done, it's easy.
But the top down rouge series will not go over making a title screen, and sounds and publication details, for that, one would have to watch the Ninja Spike Avoider series. I hope to have the 360 shooter series out soon, also the art used for it has changed, it will be cco art so I can distribute the art with the code.