Thank you, that’s great feedback! The hunter timing was a very difficult choice. If you’re chasing down several plot lines, it can feel too quick, but if you’re only maintaining the house, it could feel really slow and boring. In the end, I opted for less time, keeping the pressure on the player. I figured it’s better to end too fast and leave the player wanting more than to go too slow and leave them bored.
Maybe a mechanic where you have to initiate the hunter arc…will think about it. Thank you again for the message!