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The visuals and audio were delightfully abstract. The concept is innovative, though realistically I don't think people are going to come back and play each real life day. For the long term, I think letting players endlessly generate new trips would be a lot more fun

I appreciate the trippy visuals that the mirrored effect gave, but it became very hard to appreciate what was happening after awhile, so I think having that be optional would help a lot of people

Flying around was fun, but easily broke the game. Within seconds of flying I managed to clip through the ground and fell infinitely until the day ended because I couldn't recover from it

(game starts at 5:55:20)