Glad you found it fun.
Getting the ball to work properly on the ramps was, gameplay wise, the most time intensive challenge of making this game. I agree that I didn't nail that part.
You can see below my conversation with dwhiffing who also had concerns about the game size. To summarize, it is 160x144 natively in engine and scaled to be 8 times larger, which was in line with the rules as I understood them. Since the sprites have no issue going "in between" pixels the result is that the game ends up feeling like its resolution is 1280x1152, which is something I will keep in mind for next year.
Having the game able to be re-sized or only scaled this large if the player wants to might have helped but didn't have time to implement that.
Thank you, I'm happy with how it came out for the most part :)