thanks a bunch for the feedback. I see that controls are definitely an issue! I should have made the brakes stronger. The way the close! system works is definitely a little hacky. I basically just slow the ships’s acceleration unless it faces outward from the planet, to make collisions more forgiving. I should have spend longer on that making it feel nicer for the player. I wish I made time for audio, I was actually litening to a lot of ambient music when making it and it goes so well. Thanks for checking it out!