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I haven't gotten very far, just before the first zombie horde, the card almanac I haven't really had a need to use, I got the hang of the game pretty quickly, it was nice to have it, the way I played was, make multiple weapons and only use them to fight the enemy, if I got a hand full of consumables, then I would just end my turn doing nothing, there is a nice risk vs reward for that, one thing that was kinda annoying was the constant waiting to do stuff, I can understand why you did it, as time seems to matter, but from a players perspective, it's boring to just wait for the 3 items to be picked up, one by one, considering that there are a lot of cards, it builds up, everything I do takes time(like in a real world sense, every pick up takes a short while). 

The map, if you are going for a story oriented game, then it's fine, keep it as is, but if you are making a real survival game, consider changing up the map on every playthrough, I got used to the map and pretty much started speedrunning it to get to the point I was before I died, this is where having to wait for every action I take built up and just decided to start using the game editor(sorry), then I lost interest(this is totally on me for cheating)