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Seems like it crashed on one of the later levels upon attempted completion, but otherwise a fun game :) 

Thanks for the crash report!

Not entirely sure what that could be. The only thing I've got an inkling that it could be related to is an odd SDK bug relating to collision routines that is an absolutely nightmare to get to reoccur consistently. I'll try sticking the work around I'm using in another project into this when I get a minute.