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(+1)

its fun :D
the idea to splash in the water is really nice and I like it.
game definetly feels gameboy-y in all aspects.
dont see how it relates to space though. I assume because its a space ship that fights aliens? having a different setting would enforce that (like death star in the background instead of sea and clouds).
execution is well done though.
what tools did you use in making this game?

Thanks for the feedback! <3

Yeah, those are the relations with space, at least right until now.
The name of the game itself is an allusion to the trajectory the space ship will do along the game. can you imagine?

but you know how time passes differently than we expected at the end of jams, right? haha

Also, I used GBDK2020, VSCode and Aseprite.