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Full disclosure, i have no idea why I am doing this disclosure.

The flying enemies are HARD! i lose countless health just fighting these guys with my less-than-accurate gun. They fly diagonally and i can only maneuver so much

The one-door mechanic is super fun! 4 screens into the game and i am hooked. Now into my 2nd playthrough with much more careful shooting i am able to get quite far.

May i ask if you made specific zones to put down doors, or did you actually checked thin walls around the player?

I like the reduced jump height when carrying the door. It adds to the puzzles so well.

no really... that's it?

(+1)

Thanks for your feedback!

To answer your question about the specific zones, the areas where you can place the door are special types of solid blocks. It was just easier to make them thin walls in the time provided during the jam. 

I'm glad that you enjoyed the game. I thought that the concept was fun and interesting as well. I won't guarantee that we'll take it and make something bigger out of it, but it would be really cool if we did ;D

And, yes. Really. That's it.