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I'm a Game Developer working to become independent so i can do it full time, I never did anything like this before but man am i glad i did, it showed me just how much i could do with a single concept. My game largely exists to practice design for a set of mechanics i want to include in my current project, but now that I've made it I'm questioning if i should include such deep mechanics in it all, there's so much to go on that i worry i wont have time to fully explore it. 

https://itch.io/jam/gmtk-2019/rate/462355

Really curious game, absolutley unique and compelling. (I love the player character btw) I'm looking forward to your future projects friend! I think it's a common issue in short game jams to feel like you're unable to explore good ideas, the fun thing about that is that you then can bring those ideas to a new project and flesh them out to really see if they're worth something